Welcome to Carmot!
Hi, I'm Explodjinn, and this is where I'll be posting news and developments as I work on bringing Carmot to life!
Carmot is an action game of alchemy and artifice, inspired by the incremental genre -- with the usual emphasis on deep, rich systems to exploit for wealth and power!
In Carmot, you'll control your player avatar directly, using your keyboard to move, jump, dodge, and interact. Harness the legendary Philosopher's Stone and bind powerful spells from 10 distinct elements to your mouse buttons and wreak havoc! Choose your level of challenge (and reward) with a broad range of craftable and lootable mutators that can change your Stone's form and function, awakening challenges both baleful and benign for you to overcome. Optimize rewards for a playstyle that you define with your choices of mutators, spells, and piles of customizeable random gear and modifiers!
Carmot is pre-alpha and heavily work-in-progress, but I'm excited to start sharing details and glimpses of the game as systems are hammered into shape and populated with content. I'm here to create a game I've always wanted to play, with a massive focus on awesome loot, big spells, and enabling clever builds and playstyles. I'd be thrilled if it turns into something others can enjoy, too, so stay tuned for details in the coming weeks!
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